GameApi 28
Library used by GameApi Builder tool
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RayTracingFunction0 Class Reference

#include <Graph.hh>

Inheritance diagram for RayTracingFunction0:
Collaboration diagram for RayTracingFunction0:

Public Member Functions

 RayTracingFunction0 (Point p1, Vector v)
Point Index (float x) const
Public Member Functions inherited from Function< float, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point >
typedef float Domain
typedef Point CoDomain
Public Attributes inherited from Function< float, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ RayTracingFunction0()

RayTracingFunction0::RayTracingFunction0 ( Point p1,
Vector v )
inline

Member Function Documentation

◆ Index()

Point RayTracingFunction0::Index ( float x) const
inlinevirtual

Implements Function< float, Point >.

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The documentation for this class was generated from the following file: