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GameApi 28
Library used by GameApi Builder tool
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#include <Physics.hh>
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| RenderingEquation (Point ray_p, Vector ray_dir, SurfaceIn3d &surf, Point tl_, Point br_) | |
| Point | InternalPos () const |
| Point2d | SurfacePos () const |
| float | RayPos () const |
| bool | Success () const |
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