GameApi 28
Library used by GameApi Builder tool
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Repeat2 Class Reference

#include <Equalizer.hh>

Inheritance diagram for Repeat2:
Collaboration diagram for Repeat2:

Public Member Functions

 Repeat2 (PowerSet< float > &mem, float sizex)
bool Index (float t) const
Public Member Functions inherited from Function< float, bool >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, bool >
typedef float Domain
typedef bool CoDomain
Public Attributes inherited from Function< float, bool >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Repeat2()

Repeat2::Repeat2 ( PowerSet< float > & mem,
float sizex )
inline

Member Function Documentation

◆ Index()

bool Repeat2::Index ( float t) const
inlinevirtual

The documentation for this class was generated from the following file: