GameApi 28
Library used by GameApi Builder tool
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RepeatCmds Class Reference
Inheritance diagram for RepeatCmds:
Collaboration diagram for RepeatCmds:

Public Member Functions

 RepeatCmds (CmdExecute *cmds, std::string repeat, float dx, float dy, float dz)
Point pos () const
int obj_type () const
void set_hooks (std::function< void(char)> f)
virtual void set_units (Vector v_x, Vector v_y, Vector v_z)
virtual Vector get_unit_x () const
virtual Vector get_unit_y () const
virtual Vector get_unit_z () const
void Execute (char c)
Public Member Functions inherited from CmdExecute
virtual ~CmdExecute ()

Constructor & Destructor Documentation

◆ RepeatCmds()

RepeatCmds::RepeatCmds ( CmdExecute * cmds,
std::string repeat,
float dx,
float dy,
float dz )
inline

Member Function Documentation

◆ Execute()

void RepeatCmds::Execute ( char c)
inlinevirtual

Implements CmdExecute.

◆ get_unit_x()

virtual Vector RepeatCmds::get_unit_x ( ) const
inlinevirtual

Implements CmdExecute.

◆ get_unit_y()

virtual Vector RepeatCmds::get_unit_y ( ) const
inlinevirtual

Implements CmdExecute.

◆ get_unit_z()

virtual Vector RepeatCmds::get_unit_z ( ) const
inlinevirtual

Implements CmdExecute.

◆ obj_type()

int RepeatCmds::obj_type ( ) const
inlinevirtual

Implements CmdExecute.

◆ pos()

Point RepeatCmds::pos ( ) const
inlinevirtual

Implements CmdExecute.

◆ set_hooks()

void RepeatCmds::set_hooks ( std::function< void(char)> f)
inlinevirtual

Implements CmdExecute.

◆ set_units()

virtual void RepeatCmds::set_units ( Vector v_x,
Vector v_y,
Vector v_z )
inlinevirtual

Implements CmdExecute.


The documentation for this class was generated from the following file: