GameApi 28
Library used by GameApi Builder tool
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SHA3 Class Reference

compute SHA3 hash More...

#include <sha3.h>

Public Types

enum  Bits { Bits224 = 224 , Bits256 = 256 , Bits384 = 384 , Bits512 = 512 }
 algorithm variants More...

Public Member Functions

 SHA3 (Bits bits=Bits256)
 same as reset()
std::string operator() (const void *data, size_t numBytes)
 compute hash of a memory block
std::string operator() (const std::string &text)
 compute hash of a string, excluding final zero
void add (const void *data, size_t numBytes)
 add arbitrary number of bytes
std::string getHash ()
 return latest hash as hex characters
void reset ()
 restart

Detailed Description

compute SHA3 hash

Usage: SHA3 sha3; std::string myHash = sha3("Hello World"); // std::string std::string myHash2 = sha3("How are you", 11); // arbitrary data, 11 bytes

or in a streaming fashion:

SHA3 sha3;
while (more data available)
  sha3.add(pointer to fresh data, number of new bytes);
std::string myHash3 = sha3.getHash();

Member Enumeration Documentation

◆ Bits

enum SHA3::Bits

algorithm variants

Enumerator
Bits224 
Bits256 
Bits384 
Bits512 

Constructor & Destructor Documentation

◆ SHA3()

SHA3::SHA3 ( Bits bits = Bits256)
explicit

same as reset()

Member Function Documentation

◆ add()

void SHA3::add ( const void * data,
size_t numBytes )

add arbitrary number of bytes

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◆ getHash()

std::string SHA3::getHash ( )

return latest hash as hex characters

return latest hash as 16 hex characters

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◆ operator()() [1/2]

std::string SHA3::operator() ( const std::string & text)

compute hash of a string, excluding final zero

compute SHA3 of a string, excluding final zero

◆ operator()() [2/2]

std::string SHA3::operator() ( const void * data,
size_t numBytes )

compute hash of a memory block

compute SHA3 of a memory block

◆ reset()

void SHA3::reset ( )

restart

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The documentation for this class was generated from the following files: