GameApi 28
Library used by GameApi Builder tool
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SampleBitmap Class Reference

#include <Graph.hh>

Inheritance diagram for SampleBitmap:
Collaboration diagram for SampleBitmap:

Public Member Functions

 SampleBitmap (ContinuousBitmap< Color > &c, int sx, int sy)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
bool ReadyToPrepare () const
int SizeX () const
int SizeY () const
Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SampleBitmap()

SampleBitmap::SampleBitmap ( ContinuousBitmap< Color > & c,
int sx,
int sy )
inline

Member Function Documentation

◆ Collect()

void SampleBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void SampleBitmap::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

Color SampleBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void SampleBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ ReadyToPrepare()

bool SampleBitmap::ReadyToPrepare ( ) const
inlinevirtual

Reimplemented from Bitmap< Color >.

◆ SizeX()

int SampleBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

int SampleBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: