GameApi 28
Library used by GameApi Builder tool
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SampleContBoolBitmap Class Reference
Inheritance diagram for SampleContBoolBitmap:
Collaboration diagram for SampleContBoolBitmap:

Public Member Functions

 SampleContBoolBitmap (ContinuousBitmap< bool > &bm, int sx, int sy, float start_x, float end_x, float start_y, float end_y)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
bool Map (int x, int y) const
Public Member Functions inherited from Bitmap< bool >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SampleContBoolBitmap()

SampleContBoolBitmap::SampleContBoolBitmap ( ContinuousBitmap< bool > & bm,
int sx,
int sy,
float start_x,
float end_x,
float start_y,
float end_y )
inline

Member Function Documentation

◆ Collect()

void SampleContBoolBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void SampleContBoolBitmap::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

bool SampleContBoolBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< bool >.

◆ Prepare()

void SampleContBoolBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< bool >.

◆ SizeX()

int SampleContBoolBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< bool >.

◆ SizeY()

int SampleContBoolBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< bool >.


The documentation for this class was generated from the following file: