GameApi 28
Library used by GameApi Builder tool
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Samples Class Referenceabstract

#include <GraphI.hh>

Inheritance diagram for Samples:

Public Member Functions

virtual ~Samples ()
virtual int NumWaves () const =0
virtual int SampleRate (int wave) const =0
virtual int Id (int wave) const =0
virtual float Length (int wave) const =0
virtual float Index (int wave, float val) const =0

Constructor & Destructor Documentation

◆ ~Samples()

virtual Samples::~Samples ( )
inlinevirtual

Member Function Documentation

◆ Id()

virtual int Samples::Id ( int wave) const
pure virtual

Implemented in EmptySamples.

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◆ Index()

virtual float Samples::Index ( int wave,
float val ) const
pure virtual

Implemented in EmptySamples.

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◆ Length()

virtual float Samples::Length ( int wave) const
pure virtual

Implemented in EmptySamples.

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◆ NumWaves()

virtual int Samples::NumWaves ( ) const
pure virtual

Implemented in EmptySamples.

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◆ SampleRate()

virtual int Samples::SampleRate ( int wave) const
pure virtual

Implemented in EmptySamples.

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The documentation for this class was generated from the following file: