|
GameApi 28
Library used by GameApi Builder tool
|
#include <Shader.hh>


Public Types | |
| typedef std::vector< ShaderPiece * >::iterator | iterator |
| typedef std::vector< ShaderPiece * >::const_iterator | const_iterator |
Public Member Functions | |
| ShaderFromPieces () | |
| virtual std::string | VertexShader () const |
| virtual std::string | FragmentShader () const |
| void | push_back (ShaderPiece *p) |
| void | config () |
| typedef std::vector<ShaderPiece*>::const_iterator ShaderFromPieces::const_iterator |
| typedef std::vector<ShaderPiece*>::iterator ShaderFromPieces::iterator |
|
inline |
|
inline |
|
inlinevirtual |
Implements ShaderString.
|
inline |
|
inlinevirtual |
Implements ShaderString.