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GameApi 28
Library used by GameApi Builder tool
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#include <Shader.hh>

Public Member Functions | |
| virtual void | SetParameters (Program &p) const =0 |
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pure virtual |
Implemented in CirclePart, CombineParameters, Curve2dTo3dPart, DiscardParameters, GlobalTextureParameters, LinearInterpolationParameters2, LinearInterpolationParameters, MoveObjectParameters, NormalParameters, PhongParameters, RandomPositionParameters, ShaderFunction, TextureParameters, and WaterParameters.
