GameApi 28
Library used by GameApi Builder tool
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Sphere Class Reference

#include <Graph.hh>

Inheritance diagram for Sphere:
Collaboration diagram for Sphere:

Public Member Functions

 Sphere (Point center, float radius)
bool Index (Point p) const
float Radius () const
Point Center () const
Public Member Functions inherited from Function< Point, bool >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< Point, bool >
typedef Point Domain
typedef bool CoDomain
Public Attributes inherited from Function< Point, bool >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Sphere()

Sphere::Sphere ( Point center,
float radius )
inline

Member Function Documentation

◆ Center()

Point Sphere::Center ( ) const
inline

◆ Index()

bool Sphere::Index ( Point p) const
inlinevirtual

◆ Radius()

float Sphere::Radius ( ) const
inline

The documentation for this class was generated from the following file: