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| | SphereRaysBitmap (Point center, float radius, float delta_alfa, float delta_beta, FloatScene &field, int maxiter, float c, unsigned int(FloatScene::*fptr)(Point) const, std::vector< Point > vec, int vec_choose) |
| virtual void | Collect (CollectVisitor &vis) |
| virtual void | HeavyPrepare () |
| virtual void | Prepare () |
| virtual int | SizeX () const |
| virtual int | SizeY () const |
| virtual Color | Map (int x, int y) const |
| Point | execute (float alfa, float beta, bool &found, float start, float end) const |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
◆ SphereRaysBitmap()
| SphereRaysBitmap::SphereRaysBitmap |
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Point | center, |
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float | radius, |
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float | delta_alfa, |
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float | delta_beta, |
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FloatScene & | field, |
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int | maxiter, |
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float | c, |
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unsigned int(FloatScene::* | fptr )(Point) const, |
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std::vector< Point > | vec, |
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int | vec_choose ) |
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inline |
◆ Collect()
◆ execute()
| Point SphereRaysBitmap::execute |
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float | alfa, |
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float | beta, |
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bool & | found, |
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float | start, |
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float | end ) const |
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inline |
◆ HeavyPrepare()
| virtual void SphereRaysBitmap::HeavyPrepare |
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inlinevirtual |
◆ Map()
| virtual Color SphereRaysBitmap::Map |
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int | x, |
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int | y ) const |
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inlinevirtual |
◆ Prepare()
| virtual void SphereRaysBitmap::Prepare |
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inlinevirtual |
◆ SizeX()
| virtual int SphereRaysBitmap::SizeX |
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const |
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inlinevirtual |
◆ SizeY()
| virtual int SphereRaysBitmap::SizeY |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: