GameApi 28
Library used by GameApi Builder tool
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SubBitmap< T > Class Template Reference

#include <Graph.hh>

Inheritance diagram for SubBitmap< T >:
Collaboration diagram for SubBitmap< T >:

Public Member Functions

 SubBitmap (Bitmap< T > &bm, int x, int y, int width, int height)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
T Map (int mx, int my) const
Public Member Functions inherited from Bitmap< T >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SubBitmap()

template<class T>
SubBitmap< T >::SubBitmap ( Bitmap< T > & bm,
int x,
int y,
int width,
int height )
inline
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Member Function Documentation

◆ Collect()

template<class T>
void SubBitmap< T >::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

template<class T>
void SubBitmap< T >::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

template<class T>
T SubBitmap< T >::Map ( int mx,
int my ) const
inlinevirtual

Implements Bitmap< T >.

◆ Prepare()

template<class T>
void SubBitmap< T >::Prepare ( )
inlinevirtual

Implements Bitmap< T >.

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◆ SizeX()

template<class T>
int SubBitmap< T >::SizeX ( ) const
inlinevirtual

Implements Bitmap< T >.

◆ SizeY()

template<class T>
int SubBitmap< T >::SizeY ( ) const
inlinevirtual

Implements Bitmap< T >.


The documentation for this class was generated from the following file: