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GameApi 28
Library used by GameApi Builder tool
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Public Member Functions | |
| SumBitmap (Bitmap< float > &a1, Bitmap< float > &a2) | |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| int | SizeX () const |
| int | SizeY () const |
| float | Map (int x, int y) const |
| Public Member Functions inherited from Bitmap< float > | |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
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inlinevirtual |
Implements CollectInterface.
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inlinevirtual |
Implements CollectInterface.
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inlinevirtual |
Implements Bitmap< float >.
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inlinevirtual |
Implements Bitmap< float >.
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inlinevirtual |
Implements Bitmap< float >.
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inlinevirtual |
Implements Bitmap< float >.