GameApi 28
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SuperShape3d Class Reference

#include <Graph.hh>

Inheritance diagram for SuperShape3d:
Collaboration diagram for SuperShape3d:

Public Member Functions

 SuperShape3d (SuperParameters &a1, SuperParameters &a2)
 SuperShape3d (float a, float b, float m, float n1, float n2, float n3, float aa, float bb, float mm, float nn1, float nn2, float nn3)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
Point Index (float alfa, float beta) const
Point2d Texture (float x, float y) const
float Attrib (float x, float y, int id) const
int AttribI (float x, float y, int id) const
Vector Normal (float x, float y) const
unsigned int Color (float x, float y) const
float XSize () const
float YSize () const
Public Member Functions inherited from SurfaceIn3d
virtual ~SurfaceIn3d ()
virtual void Prepare ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SuperShape3d() [1/2]

SuperShape3d::SuperShape3d ( SuperParameters & a1,
SuperParameters & a2 )
inline

◆ SuperShape3d() [2/2]

SuperShape3d::SuperShape3d ( float a,
float b,
float m,
float n1,
float n2,
float n3,
float aa,
float bb,
float mm,
float nn1,
float nn2,
float nn3 )
inline

Member Function Documentation

◆ Attrib()

float SuperShape3d::Attrib ( float x,
float y,
int id ) const
inlinevirtual

Implements SurfaceIn3d.

◆ AttribI()

int SuperShape3d::AttribI ( float x,
float y,
int id ) const
inlinevirtual

Implements SurfaceIn3d.

◆ Collect()

void SuperShape3d::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

unsigned int SuperShape3d::Color ( float x,
float y ) const
inlinevirtual

Implements SurfaceIn3d.

◆ HeavyPrepare()

void SuperShape3d::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Index()

Point SuperShape3d::Index ( float alfa,
float beta ) const
inlinevirtual

Implements SurfaceIn3d.

Here is the caller graph for this function:

◆ Normal()

Vector SuperShape3d::Normal ( float x,
float y ) const
inlinevirtual

Implements SurfaceIn3d.

◆ Texture()

Point2d SuperShape3d::Texture ( float x,
float y ) const
inlinevirtual

Implements SurfaceIn3d.

◆ XSize()

float SuperShape3d::XSize ( ) const
inlinevirtual

Implements SurfaceIn3d.

◆ YSize()

float SuperShape3d::YSize ( ) const
inlinevirtual

Implements SurfaceIn3d.


The documentation for this class was generated from the following file: