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GameApi 28
Library used by GameApi Builder tool
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#include <Physics.hh>


Public Member Functions | |
| SurfaceFunction (SurfaceIn3d &surf) | |
| Point | Index (std::pair< float, float > p) const |
| Public Member Functions inherited from Function< std::pair< float, float >, Point > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< std::pair< float, float >, Point > | |
| typedef std::pair< float, float > | Domain |
| typedef Point | CoDomain |
| Public Attributes inherited from Function< std::pair< float, float >, Point > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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inline |
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inlinevirtual |
Implements Function< std::pair< float, float >, Point >.