GameApi 28
Library used by GameApi Builder tool
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SurfaceManip< Surface, Loop > Class Template Referenceabstract

#include <ObjectEditor.hh>

Public Member Functions

virtual Surface FindSurf (Loop l1, Loop l2, int p1, int p2) const =0
virtual void Color (Surface &s, Color c) const =0
virtual void Texture (Surface &s, int texture) const =0
virtual void Light (Surface &s, int light) const =0

Member Function Documentation

◆ Color()

template<class Surface, class Loop>
virtual void SurfaceManip< Surface, Loop >::Color ( Surface & s,
Color c ) const
pure virtual
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◆ FindSurf()

template<class Surface, class Loop>
virtual Surface SurfaceManip< Surface, Loop >::FindSurf ( Loop l1,
Loop l2,
int p1,
int p2 ) const
pure virtual

◆ Light()

template<class Surface, class Loop>
virtual void SurfaceManip< Surface, Loop >::Light ( Surface & s,
int light ) const
pure virtual

◆ Texture()

template<class Surface, class Loop>
virtual void SurfaceManip< Surface, Loop >::Texture ( Surface & s,
int texture ) const
pure virtual

The documentation for this class was generated from the following file: