GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
SurfacePlaneIntersection Class Reference

#include <Physics.hh>

Public Member Functions

 SurfacePlaneIntersection (Function< Point2d, float > &surface, float y)
bool Inside (Point2d p) const
Point2d Step (Point2d p) const
bool InsideBox (Point2d p, Point2d tl, Point2d br)
Point2d Loop (Point2d start_pos, Point2d tl, Point2d br, bool &succes)

Constructor & Destructor Documentation

◆ SurfacePlaneIntersection()

SurfacePlaneIntersection::SurfacePlaneIntersection ( Function< Point2d, float > & surface,
float y )
inline

Member Function Documentation

◆ Inside()

bool SurfacePlaneIntersection::Inside ( Point2d p) const
inline
Here is the caller graph for this function:

◆ InsideBox()

bool SurfacePlaneIntersection::InsideBox ( Point2d p,
Point2d tl,
Point2d br )
inline
Here is the caller graph for this function:

◆ Loop()

Point2d SurfacePlaneIntersection::Loop ( Point2d start_pos,
Point2d tl,
Point2d br,
bool & succes )
inline
Here is the caller graph for this function:

◆ Step()

Point2d SurfacePlaneIntersection::Step ( Point2d p) const
inline
Here is the caller graph for this function:

The documentation for this class was generated from the following file: