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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>


Classes | |
| struct | InnerArray |
Public Member Functions | |
| SwapIndexesArray (Array< I, Array< I2, T > * > &arr) | |
| I2 | Size () const |
| ~SwapIndexesArray () | |
| Array< I, T > * | Index (I2 index) const |
| Public Member Functions inherited from Array< I2, Array< I, T > * > | |
| virtual | ~Array () |
| Public Member Functions inherited from Function< I2, T > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< I2, T > | |
| typedef I2 | Domain |
| typedef T | CoDomain |
| Public Attributes inherited from Function< I2, T > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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inline |
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inline |
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inlinevirtual |
Implements Function< I2, T >.
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inlinevirtual |
Implements Array< I2, Array< I, T > * >.