#include <GraphI.hh>
◆ ~TexturedQuads()
| virtual TexturedQuads::~TexturedQuads |
( |
| ) |
|
|
inlinevirtual |
◆ end()
| virtual Point2d TexturedQuads::end |
( |
int | type | ) |
const |
|
pure virtual |
◆ Map()
| virtual Color TexturedQuads::Map |
( |
int | x, |
|
|
int | y ) const |
|
pure virtual |
◆ P1()
| virtual Point TexturedQuads::P1 |
( |
int | i | ) |
const |
|
pure virtual |
◆ P2()
| virtual Point TexturedQuads::P2 |
( |
int | i | ) |
const |
|
pure virtual |
◆ P3()
| virtual Point TexturedQuads::P3 |
( |
int | i | ) |
const |
|
pure virtual |
◆ P4()
| virtual Point TexturedQuads::P4 |
( |
int | i | ) |
const |
|
pure virtual |
◆ Size()
| virtual int TexturedQuads::Size |
( |
| ) |
const |
|
pure virtual |
◆ SizeX()
| virtual int TexturedQuads::SizeX |
( |
| ) |
const |
|
pure virtual |
◆ SizeY()
| virtual int TexturedQuads::SizeY |
( |
| ) |
const |
|
pure virtual |
◆ start()
| virtual Point2d TexturedQuads::start |
( |
int | type | ) |
const |
|
pure virtual |
◆ Type()
| virtual int TexturedQuads::Type |
( |
int | i | ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: