GameApi 28
Library used by GameApi Builder tool
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ThreadedUpdateTexture Class Reference

#include <Graph.hh>

Public Member Functions

int push_thread (BufferFromBitmap *bm, int start_x, int end_x, int start_y, int end_y)
void join (int id)
 ~ThreadedUpdateTexture ()

Constructor & Destructor Documentation

◆ ~ThreadedUpdateTexture()

ThreadedUpdateTexture::~ThreadedUpdateTexture ( )

Member Function Documentation

◆ join()

void ThreadedUpdateTexture::join ( int id)
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◆ push_thread()

int ThreadedUpdateTexture::push_thread ( BufferFromBitmap * bm,
int start_x,
int end_x,
int start_y,
int end_y )
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The documentation for this class was generated from the following files: