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GameApi 28
Library used by GameApi Builder tool
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#include <Graph.hh>
Public Member Functions | |
| int | push_thread (BufferFromBitmap *bm, int start_x, int end_x, int start_y, int end_y) |
| void | join (int id) |
| ~ThreadedUpdateTexture () | |
| ThreadedUpdateTexture::~ThreadedUpdateTexture | ( | ) |
| void ThreadedUpdateTexture::join | ( | int | id | ) |

| int ThreadedUpdateTexture::push_thread | ( | BufferFromBitmap * | bm, |
| int | start_x, | ||
| int | end_x, | ||
| int | start_y, | ||
| int | end_y ) |
