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GameApi 28
Library used by GameApi Builder tool
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#include <GraphI.hh>
Public Member Functions | |
| virtual | ~TileActivation () |
| virtual void | ActivateTile (int x, int y, int z)=0 |
| virtual void | DeactivateTile (int x, int y, int z)=0 |
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inlinevirtual |
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pure virtual |
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pure virtual |