GameApi 28
Library used by GameApi Builder tool
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TileBitmap2< T > Class Template Reference

#include <Graph.hh>

Inheritance diagram for TileBitmap2< T >:
Collaboration diagram for TileBitmap2< T >:

Public Member Functions

 TileBitmap2 (Bitmap< T > &bm, int tile_sx, int tile_sy)
Bitmap< T > * Index (Pos p) const
 ~TileBitmap2 ()
void DeleteAll ()
Public Member Functions inherited from Function< Pos, Bitmap< T > * >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< Pos, Bitmap< T > * >
typedef Pos Domain
typedef Bitmap< T > * CoDomain
Public Attributes inherited from Function< Pos, Bitmap< T > * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ TileBitmap2()

template<class T>
TileBitmap2< T >::TileBitmap2 ( Bitmap< T > & bm,
int tile_sx,
int tile_sy )
inline

◆ ~TileBitmap2()

template<class T>
TileBitmap2< T >::~TileBitmap2 ( )
inline

Member Function Documentation

◆ DeleteAll()

template<class T>
void TileBitmap2< T >::DeleteAll ( )
inline
Here is the caller graph for this function:

◆ Index()

template<class T>
Bitmap< T > * TileBitmap2< T >::Index ( Pos p) const
inlinevirtual

The documentation for this class was generated from the following file: