GameApi 28
Library used by GameApi Builder tool
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TimeLineFromPointCloud Class Reference

#include <Event.hh>

Inheritance diagram for TimeLineFromPointCloud:
Collaboration diagram for TimeLineFromPointCloud:

Public Member Functions

 TimeLineFromPointCloud (TimedPointCloud &cloud, int p)
float Size () const
Point Index (float time) const
Public Member Functions inherited from Curve< Point >
virtual ~Curve ()
Public Member Functions inherited from Array< float, Point >
virtual ~Array ()
Public Member Functions inherited from Function< float, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point >
typedef float Domain
typedef Point CoDomain
Public Attributes inherited from Function< float, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ TimeLineFromPointCloud()

TimeLineFromPointCloud::TimeLineFromPointCloud ( TimedPointCloud & cloud,
int p )
inline

Member Function Documentation

◆ Index()

Point TimeLineFromPointCloud::Index ( float time) const
inlinevirtual

◆ Size()

float TimeLineFromPointCloud::Size ( ) const
inlinevirtual

Implements Array< float, Point >.


The documentation for this class was generated from the following file: