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GameApi 28
Library used by GameApi Builder tool
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#include <Graph.hh>


Public Member Functions | |
| TriangleCoordsContinuousBitmap (float sx, float sy, const Point2d &p1, const Point2d &p2, const Point2d &p3, float val1, float val2, float val3) | |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| float | SizeX () const |
| float | SizeY () const |
| float | Map (float x, float y) const |
| float | xpos12 (float p) const |
| float | xpos13 (float p) const |
| float | xpos23 (float p) const |
| float | ypos12 (float y) const |
| float | ypos13 (float y) const |
| float | ypos23 (float y) const |
| float | Line12 (float x) const |
| float | Line13 (float x) const |
| float | Line23 (float x) const |
| Public Member Functions inherited from ContinuousBitmap< float > | |
| virtual bool | ReadyToPrepare () const |
| virtual | ~ContinuousBitmap () |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
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Implements CollectInterface.
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Implements CollectInterface.
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Implements ContinuousBitmap< float >.
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Implements ContinuousBitmap< float >.
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Implements ContinuousBitmap< float >.
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