GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
TrueBitmap Class Reference
Inheritance diagram for TrueBitmap:
Collaboration diagram for TrueBitmap:

Public Member Functions

 TrueBitmap (int sx, int sy)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
bool Map (int x, int y) const
Public Member Functions inherited from Bitmap< bool >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ TrueBitmap()

TrueBitmap::TrueBitmap ( int sx,
int sy )
inline

Member Function Documentation

◆ Collect()

void TrueBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void TrueBitmap::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

bool TrueBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< bool >.

◆ Prepare()

void TrueBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< bool >.

◆ SizeX()

int TrueBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< bool >.

◆ SizeY()

int TrueBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< bool >.


The documentation for this class was generated from the following file: