GameApi 28
Library used by GameApi Builder tool
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Unique_Ptr_Test_Class Class Reference

Public Member Functions

 Unique_Ptr_Test_Class ()=default
 Unique_Ptr_Test_Class (const Unique_Ptr_Test_Class &)=default
 Unique_Ptr_Test_Class (Unique_Ptr_Test_Class &&)=default
Unique_Ptr_Test_Class & operator= (const Unique_Ptr_Test_Class &)=default
Unique_Ptr_Test_Class & operator= (Unique_Ptr_Test_Class &&)=default
virtual ~Unique_Ptr_Test_Class ()=default
int getI () const

Constructor & Destructor Documentation

◆ Unique_Ptr_Test_Class() [1/3]

Unique_Ptr_Test_Class::Unique_Ptr_Test_Class ( )
default

◆ Unique_Ptr_Test_Class() [2/3]

Unique_Ptr_Test_Class::Unique_Ptr_Test_Class ( const Unique_Ptr_Test_Class & )
default

◆ Unique_Ptr_Test_Class() [3/3]

Unique_Ptr_Test_Class::Unique_Ptr_Test_Class ( Unique_Ptr_Test_Class && )
default

◆ ~Unique_Ptr_Test_Class()

virtual Unique_Ptr_Test_Class::~Unique_Ptr_Test_Class ( )
virtualdefault

Member Function Documentation

◆ getI()

int Unique_Ptr_Test_Class::getI ( ) const
inline

◆ operator=() [1/2]

Unique_Ptr_Test_Class & Unique_Ptr_Test_Class::operator= ( const Unique_Ptr_Test_Class & )
default

◆ operator=() [2/2]

Unique_Ptr_Test_Class & Unique_Ptr_Test_Class::operator= ( Unique_Ptr_Test_Class && )
default

The documentation for this class was generated from the following file: