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GameApi 28
Library used by GameApi Builder tool
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#include <GraphI.hh>


Public Member Functions | |
| virtual | ~VertexArray () |
| virtual void | Prepare ()=0 |
| virtual MemoryBlock * | triangle_polys ()=0 |
| virtual MemoryBlock * | quad_polys ()=0 |
| virtual MemoryBlock * | poly_polys ()=0 |
| virtual MemoryBlock * | tri_polys2 ()=0 |
| virtual MemoryBlock * | quad_polys2 ()=0 |
| virtual MemoryBlock * | poly_polys2 ()=0 |
| virtual MemoryBlock * | tri_normals ()=0 |
| virtual MemoryBlock * | quad_normals ()=0 |
| virtual MemoryBlock * | poly_normals ()=0 |
| virtual MemoryBlock * | tri_color ()=0 |
| virtual MemoryBlock * | quad_color ()=0 |
| virtual MemoryBlock * | poly_color ()=0 |
| virtual MemoryBlock * | tri_texcoord ()=0 |
| virtual MemoryBlock * | quad_texcoord ()=0 |
| virtual MemoryBlock * | poly_texcoord ()=0 |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual void | Collect (CollectVisitor &vis)=0 |
| virtual int | NumBlocks () const |
| virtual void | HeavyPrepare ()=0 |
| virtual void | FirstFrame () |
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