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| | VoxVoxel (GameApi::Env &e, GameApi::EveryApi &ev, std::string url, int model, float sx, float sy, float sz) |
| virtual void | Collect (CollectVisitor &vis) |
| virtual void | HeavyPrepare () |
| virtual void | Prepare () |
| virtual int | SizeX () const |
| virtual int | SizeY () const |
| virtual int | SizeZ () const |
| virtual int | Map (int x, int y, int z) const |
| virtual unsigned int | Color (int x, int y, int z) const |
| virtual Vector | Normal (int x, int y, int z) const |
| virtual void | CleanPrepare () |
| virtual | ~Voxel () |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
◆ VoxVoxel()
◆ CleanPrepare()
| virtual void VoxVoxel::CleanPrepare |
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| ) |
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inlinevirtual |
◆ Collect()
◆ Color()
| virtual unsigned int VoxVoxel::Color |
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int | x, |
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int | y, |
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int | z ) const |
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inlinevirtual |
◆ HeavyPrepare()
| virtual void VoxVoxel::HeavyPrepare |
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inlinevirtual |
◆ Map()
| virtual int VoxVoxel::Map |
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int | x, |
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int | y, |
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int | z ) const |
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inlinevirtual |
◆ Normal()
| virtual Vector VoxVoxel::Normal |
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int | x, |
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int | y, |
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int | z ) const |
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inlinevirtual |
◆ Prepare()
| virtual void VoxVoxel::Prepare |
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inlinevirtual |
◆ SizeX()
| virtual int VoxVoxel::SizeX |
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const |
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inlinevirtual |
◆ SizeY()
| virtual int VoxVoxel::SizeY |
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const |
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inlinevirtual |
◆ SizeZ()
| virtual int VoxVoxel::SizeZ |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: