◆ VoxelFromBitmap()
| VoxelFromBitmap::VoxelFromBitmap |
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GameApi::Env & | e, |
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std::vector< Bitmap<::Color > * > | vec, |
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std::string | url, |
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std::string | homepage ) |
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inline |
◆ CleanPrepare()
| void VoxelFromBitmap::CleanPrepare |
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inlinevirtual |
◆ Collect()
◆ HeavyPrepare()
| void VoxelFromBitmap::HeavyPrepare |
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inlinevirtual |
◆ Map()
| virtual int VoxelFromBitmap::Map |
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int | x, |
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int | y, |
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int | z ) const |
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inlinevirtual |
◆ Prepare()
| void VoxelFromBitmap::Prepare |
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inlinevirtual |
◆ SizeX()
| virtual int VoxelFromBitmap::SizeX |
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const |
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inlinevirtual |
◆ SizeY()
| virtual int VoxelFromBitmap::SizeY |
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const |
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inlinevirtual |
◆ SizeZ()
| virtual int VoxelFromBitmap::SizeZ |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: