GameApi 28
Library used by GameApi Builder tool
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WaterAttributes Class Reference

#include <Shader.hh>

Inheritance diagram for WaterAttributes:
Collaboration diagram for WaterAttributes:

Public Member Functions

 WaterAttributes (int xid, int yid, int nx_x, int nx_y, int nx_z, int ny_x, int ny_y, int ny_z)
void SetAttribs (Program &p) const
void Attr (std::vector< Attrib > &vector)

Constructor & Destructor Documentation

◆ WaterAttributes()

WaterAttributes::WaterAttributes ( int xid,
int yid,
int nx_x,
int nx_y,
int nx_z,
int ny_x,
int ny_y,
int ny_z )
inline

Member Function Documentation

◆ Attr()

void WaterAttributes::Attr ( std::vector< Attrib > & vector)
inline
Here is the caller graph for this function:

◆ SetAttribs()

void WaterAttributes::SetAttribs ( Program & p) const
inlinevirtual

Implements ShaderAttributes.


The documentation for this class was generated from the following file: