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GameApi 28
Library used by GameApi Builder tool
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#include <Shader.hh>


Public Member Functions | |
| WaterAttributes (int xid, int yid, int nx_x, int nx_y, int nx_z, int ny_x, int ny_y, int ny_z) | |
| void | SetAttribs (Program &p) const |
| void | Attr (std::vector< Attrib > &vector) |
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inline |
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inline |

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inlinevirtual |
Implements ShaderAttributes.