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GameApi 28
Library used by GameApi Builder tool
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#include <FontEditor.hh>


Public Member Functions | |
| Zoom (Bitmap< Color > &bm, int level) | |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| int | SizeX () const |
| int | SizeY () const |
| Color | Map (int x, int y) const |
| Public Member Functions inherited from Bitmap< Color > | |
| virtual bool | ReadyToPrepare () const |
| virtual | ~Bitmap () |
| virtual bool | IsDirectGltfImage () const |
| virtual bool | HasBatchMap () const |
| virtual BufferRef | BatchMap (int start_x, int end_x, int start_y, int end_y) const |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual int | NumBlocks () const |
| virtual void | FirstFrame () |
Static Public Member Functions | |
| static Point2d | ZoomToSmall (Point2d p, int level) |
| static Point2d | SmallToZoom (Point2d p, int level) |
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inlinevirtual |
Implements CollectInterface.
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inlinevirtual |
Implements CollectInterface.
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inlinevirtual |
Implements Bitmap< Color >.
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inlinevirtual |
Implements Bitmap< Color >.
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inlinevirtual |
Implements Bitmap< Color >.
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inlinevirtual |
Implements Bitmap< Color >.