GameApi 28
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draco::FloatPointsTreeDecoder Class Reference

#include <float_points_tree_decoder.h>

Public Member Functions

 FloatPointsTreeDecoder ()
template<class OutputIteratorT>
bool DecodePointCloud (DecoderBuffer *buffer, OutputIteratorT &out)
template<class OutputIteratorT>
bool DecodePointCloud (DecoderBuffer *buffer, OutputIteratorT &&out)
template<class OutputIteratorT>
bool DecodePointCloud (const char *data, size_t data_size, OutputIteratorT out)
uint32_t quantization_bits () const
uint32_t compression_level () const
float range () const
uint32_t num_points () const
uint32_t version () const
std::string identification_string () const
void set_num_points_from_header (uint32_t num_points)

Constructor & Destructor Documentation

◆ FloatPointsTreeDecoder()

draco::FloatPointsTreeDecoder::FloatPointsTreeDecoder ( )

Member Function Documentation

◆ compression_level()

uint32_t draco::FloatPointsTreeDecoder::compression_level ( ) const
inline

◆ DecodePointCloud() [1/3]

template<class OutputIteratorT>
bool draco::FloatPointsTreeDecoder::DecodePointCloud ( const char * data,
size_t data_size,
OutputIteratorT out )
inline

◆ DecodePointCloud() [2/3]

template<class OutputIteratorT>
bool draco::FloatPointsTreeDecoder::DecodePointCloud ( DecoderBuffer * buffer,
OutputIteratorT && out )

◆ DecodePointCloud() [3/3]

template<class OutputIteratorT>
bool draco::FloatPointsTreeDecoder::DecodePointCloud ( DecoderBuffer * buffer,
OutputIteratorT & out )
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◆ identification_string()

std::string draco::FloatPointsTreeDecoder::identification_string ( ) const
inline

◆ num_points()

uint32_t draco::FloatPointsTreeDecoder::num_points ( ) const
inline
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◆ quantization_bits()

uint32_t draco::FloatPointsTreeDecoder::quantization_bits ( ) const
inline

◆ range()

float draco::FloatPointsTreeDecoder::range ( ) const
inline

◆ set_num_points_from_header()

void draco::FloatPointsTreeDecoder::set_num_points_from_header ( uint32_t num_points)
inline
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◆ version()

uint32_t draco::FloatPointsTreeDecoder::version ( ) const
inline

The documentation for this class was generated from the following files: