GameApi 28
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draco::IntegerPointsKdTreeEncoder< PointDiT, compression_level_t > Class Template Reference

#include <integer_points_kd_tree_encoder.h>

Public Member Functions

 IntegerPointsKdTreeEncoder ()
template<class RandomAccessIteratorT>
bool EncodePoints (RandomAccessIteratorT begin, RandomAccessIteratorT end, const uint32_t &bit_length, EncoderBuffer *buffer)
template<class RandomAccessIteratorT>
bool EncodePoints (RandomAccessIteratorT begin, RandomAccessIteratorT end, EncoderBuffer *buffer)

Constructor & Destructor Documentation

◆ IntegerPointsKdTreeEncoder()

template<class PointDiT, int compression_level_t>
draco::IntegerPointsKdTreeEncoder< PointDiT, compression_level_t >::IntegerPointsKdTreeEncoder ( )
inline

Member Function Documentation

◆ EncodePoints() [1/2]

template<class PointDiT, int compression_level_t>
template<class RandomAccessIteratorT>
bool draco::IntegerPointsKdTreeEncoder< PointDiT, compression_level_t >::EncodePoints ( RandomAccessIteratorT begin,
RandomAccessIteratorT end,
const uint32_t & bit_length,
EncoderBuffer * buffer )
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◆ EncodePoints() [2/2]

template<class PointDiT, int compression_level_t>
template<class RandomAccessIteratorT>
bool draco::IntegerPointsKdTreeEncoder< PointDiT, compression_level_t >::EncodePoints ( RandomAccessIteratorT begin,
RandomAccessIteratorT end,
EncoderBuffer * buffer )
inline

The documentation for this class was generated from the following file: