#include <mesh_connected_components.h>
◆ MeshConnectedComponents()
| draco::MeshConnectedComponents::MeshConnectedComponents |
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| ) |
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default |
◆ FindConnectedComponents()
template<class CornerTableT>
| void draco::MeshConnectedComponents::FindConnectedComponents |
( |
const CornerTableT * | corner_table | ) |
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◆ GetConnectedComponent()
| const ConnectedComponent & draco::MeshConnectedComponents::GetConnectedComponent |
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int | index | ) |
const |
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inline |
◆ GetConnectedComponentBoundaryEdge()
| int draco::MeshConnectedComponents::GetConnectedComponentBoundaryEdge |
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int | component_id, |
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int | i ) const |
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inline |
◆ GetConnectedComponentFace()
| int draco::MeshConnectedComponents::GetConnectedComponentFace |
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int | component_id, |
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int | i ) const |
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inline |
◆ GetConnectedComponentIdAtFace()
| int draco::MeshConnectedComponents::GetConnectedComponentIdAtFace |
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int | face_id | ) |
const |
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inline |
◆ GetConnectedComponentIdAtVertex()
| int draco::MeshConnectedComponents::GetConnectedComponentIdAtVertex |
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int | vertex_id | ) |
const |
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inline |
◆ GetConnectedComponentVertex()
| int draco::MeshConnectedComponents::GetConnectedComponentVertex |
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int | component_id, |
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int | i ) const |
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inline |
◆ NumConnectedComponentBoundaryEdges()
| int draco::MeshConnectedComponents::NumConnectedComponentBoundaryEdges |
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int | component_id | ) |
const |
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inline |
◆ NumConnectedComponentFaces()
| int draco::MeshConnectedComponents::NumConnectedComponentFaces |
( |
int | component_id | ) |
const |
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inline |
◆ NumConnectedComponents()
| int draco::MeshConnectedComponents::NumConnectedComponents |
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| ) |
const |
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inline |
◆ NumConnectedComponentVertices()
| int draco::MeshConnectedComponents::NumConnectedComponentVertices |
( |
int | component_id | ) |
const |
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inline |
The documentation for this class was generated from the following file: