|
GameApi 28
Library used by GameApi Builder tool
|
#include <symbol_bit_decoder.h>
Public Member Functions | |
| bool | StartDecoding (DecoderBuffer *source_buffer) |
| bool | DecodeNextBit () |
| void | DecodeLeastSignificantBits32 (int nbits, uint32_t *value) |
| void | EndDecoding () |
| void draco::SymbolBitDecoder::DecodeLeastSignificantBits32 | ( | int | nbits, |
| uint32_t * | value ) |

| bool draco::SymbolBitDecoder::DecodeNextBit | ( | ) |
|
inline |
| bool draco::SymbolBitDecoder::StartDecoding | ( | DecoderBuffer * | source_buffer | ) |