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GameApi 28
Library used by GameApi Builder tool
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#include <cassert>#include <map>#include <memory>#include <string>#include <typeinfo>#include <utility>#include <vector>#include "../chaiscript_defines.hpp"#include "boxed_cast.hpp"#include "boxed_cast_helper.hpp"#include "boxed_value.hpp"#include "proxy_functions.hpp"#include "type_info.hpp"#include "dynamic_object.hpp"

Go to the source code of this file.
Classes | |
| class | chaiscript::dispatch::detail::Dynamic_Object_Function |
| class | chaiscript::dispatch::detail::Dynamic_Object_Constructor |
Namespaces | |
| namespace | chaiscript |
| Namespace chaiscript contains every API call that the average user will be concerned with. | |
| namespace | chaiscript::dispatch |
| Classes and functions specific to the runtime dispatch side of ChaiScript. Some items may be of use to the end user. | |
| namespace | chaiscript::dispatch::detail |