GameApi 28
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fun_call_performance.cpp File Reference
#include <iostream>
#include <list>
#include <regex>
#include <chaiscript/chaiscript.hpp>
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Functions

char * mystrdup (const char *s)
char * readline (const char *p)
void add_history (const char *)
void using_history ()
void * cast_module_symbol (std::vector< std::string >(*t_path)())
std::vector< std::string > default_search_paths ()
void help (int n)
std::string helloWorld (const std::string &t_name)
bool throws_exception (const std::function< void()> &f)
chaiscript::exception::eval_error get_eval_error (const std::function< void()> &f)
std::string get_next_command ()
void myexit (int return_val)
void interactive (chaiscript::ChaiScript &chai)
int main (int argc, char *argv[])

Function Documentation

◆ add_history()

void add_history ( const char * )
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◆ cast_module_symbol()

void * cast_module_symbol ( std::vector< std::string >(* t_path )())
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◆ default_search_paths()

std::vector< std::string > default_search_paths ( )
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◆ get_eval_error()

chaiscript::exception::eval_error get_eval_error ( const std::function< void()> & f)
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◆ get_next_command()

std::string get_next_command ( )
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◆ helloWorld()

std::string helloWorld ( const std::string & t_name)
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◆ help()

void help ( int n)
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◆ interactive()

void interactive ( chaiscript::ChaiScript & chai)
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◆ main()

int main ( int argc,
char * argv[] )

◆ myexit()

void myexit ( int return_val)
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◆ mystrdup()

char * mystrdup ( const char * s)
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◆ readline()

char * readline ( const char * p)
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◆ throws_exception()

bool throws_exception ( const std::function< void()> & f)
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◆ using_history()

void using_history ( )
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