GameApi 28
Library used by GameApi Builder tool
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test.cpp File Reference
#include "GameApi.hh"
#include <math.h>
#include <SDL_mixer.h>
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Classes

struct  Envi

Functions

V func (int face, int point, EveryApi &ev)
PT func2 (int face, int point, EveryApi &ev)
BB choose_flash (int id, EveryApi &ev)
void render_score (int score, int x, Envi &e)
void iter (void *data)
SFO shader_character (EveryApi &ev, SFO outside)
SFO background (EveryApi &ev)
int main (int argc, char *argv[])

Function Documentation

◆ background()

SFO background ( EveryApi & ev)
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◆ choose_flash()

BB choose_flash ( int id,
EveryApi & ev )
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◆ func()

V func ( int face,
int point,
EveryApi & ev )

◆ func2()

PT func2 ( int face,
int point,
EveryApi & ev )
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◆ iter()

void iter ( void * data)

◆ main()

int main ( int argc,
char * argv[] )

◆ render_score()

void render_score ( int score,
int x,
Envi & e )
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◆ shader_character()

SFO shader_character ( EveryApi & ev,
SFO outside )
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