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GameApi 28
Library used by GameApi Builder tool
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Classes | |
| struct | Envi |
Functions | |
| V | func (int face, int point, EveryApi &ev) |
| PT | func2 (int face, int point, EveryApi &ev) |
| BB | choose_flash (int id, EveryApi &ev) |
| void | render_score (int score, int x, Envi &e) |
| void | iter (void *data) |
| SFO | shader_character (EveryApi &ev, SFO outside) |
| SFO | background (EveryApi &ev) |
| int | main (int argc, char *argv[]) |
| void iter | ( | void * | data | ) |
| int main | ( | int | argc, |
| char * | argv[] ) |
| void render_score | ( | int | score, |
| int | x, | ||
| Envi & | e ) |
