15#ifndef DRACO_COMPRESSION_ATTRIBUTES_LINEAR_SEQUENCER_H_
16#define DRACO_COMPRESSION_ATTRIBUTES_LINEAR_SEQUENCER_H_
35 if (num_points_ < 0) {
39 for (
int i = 0; i < num_points_; ++i) {
bool UpdatePointToAttributeIndexMapping(PointAttribute *attribute) override
Definition linear_sequencer.h:28
bool GenerateSequenceInternal() override
Definition linear_sequencer.h:34
LinearSequencer(int32_t num_points)
Definition linear_sequencer.h:26
Definition point_attribute.h:33
void SetIdentityMapping()
Definition point_attribute.h:88
std::vector< PointIndex > * out_point_ids() const
Definition points_sequencer.h:55
PointsSequencer()
Definition points_sequencer.h:29
Definition attribute_octahedron_transform.cc:21
Definition GameApi_pl.cc:29382