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GameApi 28
Library used by GameApi Builder tool
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#include <linear_sequencer.h>


Public Member Functions | |
| LinearSequencer (int32_t num_points) | |
| bool | UpdatePointToAttributeIndexMapping (PointAttribute *attribute) override |
| Public Member Functions inherited from draco::PointsSequencer | |
| PointsSequencer () | |
| virtual | ~PointsSequencer ()=default |
| bool | GenerateSequence (std::vector< PointIndex > *out_point_ids) |
| void | AddPointId (PointIndex point_id) |
Protected Member Functions | |
| bool | GenerateSequenceInternal () override |
| Protected Member Functions inherited from draco::PointsSequencer | |
| std::vector< PointIndex > * | out_point_ids () const |
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inlineexplicit |
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inlineoverrideprotectedvirtual |
Implements draco::PointsSequencer.
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inlineoverridevirtual |
Reimplemented from draco::PointsSequencer.