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GameApi 28
Library used by GameApi Builder tool
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Namespaces | |
| namespace | Impl |
| namespace | Floating |
| namespace | Generic |
| namespace | StdString |
| namespace | Vector |
| StdString::ContainsMatcher Catch::Matchers::Contains | ( | std::string const & | str, |
| CaseSensitive::Choice | caseSensitivity = CaseSensitive::Yes ) |

| Vector::ContainsMatcher< T > Catch::Matchers::Contains | ( | std::vector< T > const & | comparator | ) |
| StdString::EndsWithMatcher Catch::Matchers::EndsWith | ( | std::string const & | str, |
| CaseSensitive::Choice | caseSensitivity = CaseSensitive::Yes ) |

| StdString::EqualsMatcher Catch::Matchers::Equals | ( | std::string const & | str, |
| CaseSensitive::Choice | caseSensitivity = CaseSensitive::Yes ) |

| Vector::EqualsMatcher< T > Catch::Matchers::Equals | ( | std::vector< T > const & | comparator | ) |
| StdString::RegexMatcher Catch::Matchers::Matches | ( | std::string const & | regex, |
| CaseSensitive::Choice | caseSensitivity = CaseSensitive::Yes ) |

| Generic::PredicateMatcher< T > Catch::Matchers::Predicate | ( | std::function< bool(T const &)> const & | predicate, |
| std::string const & | description = "" ) |

| StdString::StartsWithMatcher Catch::Matchers::StartsWith | ( | std::string const & | str, |
| CaseSensitive::Choice | caseSensitivity = CaseSensitive::Yes ) |

| Vector::UnorderedEqualsMatcher< T > Catch::Matchers::UnorderedEquals | ( | std::vector< T > const & | target | ) |

| Vector::ContainsElementMatcher< T > Catch::Matchers::VectorContains | ( | T const & | comparator | ) |

| Floating::WithinAbsMatcher Catch::Matchers::WithinAbs | ( | double | target, |
| double | margin ) |

| Floating::WithinUlpsMatcher Catch::Matchers::WithinULP | ( | double | target, |
| int | maxUlpDiff ) |

| Floating::WithinUlpsMatcher Catch::Matchers::WithinULP | ( | float | target, |
| int | maxUlpDiff ) |