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GameApi 28
Library used by GameApi Builder tool
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Functions | |
| std::string | join_path (const std::vector< std::string > &parts) |
| std::vector< std::string > | split_path (const std::string &path, char delim=directory_separator) |
| uint32_t | crc32buf (const char *buf, std::size_t len) |
| tm | safe_localtime (const time_t &t) |
| std::size_t | write_callback (void *opaque, mz_uint64 file_ofs, const void *pBuf, std::size_t n) |
Variables | |
| char | directory_separator = '/' |
| char | alt_directory_separator = '\\' |
| uint32_t miniz_cpp::detail::crc32buf | ( | const char * | buf, |
| std::size_t | len ) |

| std::string miniz_cpp::detail::join_path | ( | const std::vector< std::string > & | parts | ) |

| tm miniz_cpp::detail::safe_localtime | ( | const time_t & | t | ) |
| std::vector< std::string > miniz_cpp::detail::split_path | ( | const std::string & | path, |
| char | delim = directory_separator ) |

| std::size_t miniz_cpp::detail::write_callback | ( | void * | opaque, |
| mz_uint64 | file_ofs, | ||
| const void * | pBuf, | ||
| std::size_t | n ) |
| char miniz_cpp::detail::alt_directory_separator = '\\' |
| char miniz_cpp::detail::directory_separator = '/' |