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GameApi 28
Library used by GameApi Builder tool
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#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h"#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h"#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h"#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h"#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h"#include "draco/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h"#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h"#include "draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h"#include "draco/compression/mesh/mesh_encoder.h"

Go to the source code of this file.
Classes | |
| struct | draco::MeshPredictionSchemeEncoderFactory< DataTypeT > |
Namespaces | |
| namespace | draco |
Functions | |
| PredictionSchemeMethod | draco::SelectPredictionMethod (int att_id, const PointCloudEncoder *encoder) |
| PredictionSchemeMethod | draco::SelectPredictionMethod (int att_id, const EncoderOptions &options, const PointCloudEncoder *encoder) |
| template<typename DataTypeT, class TransformT> | |
| std::unique_ptr< PredictionSchemeEncoder< DataTypeT, TransformT > > | draco::CreatePredictionSchemeForEncoder (PredictionSchemeMethod method, int att_id, const PointCloudEncoder *encoder, const TransformT &transform) |
| template<typename DataTypeT, class TransformT> | |
| std::unique_ptr< PredictionSchemeEncoder< DataTypeT, TransformT > > | draco::CreatePredictionSchemeForEncoder (PredictionSchemeMethod method, int att_id, const PointCloudEncoder *encoder) |
| PredictionSchemeMethod | draco::GetPredictionMethodFromOptions (int att_id, const EncoderOptions &options) |