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GameApi 28
Library used by GameApi Builder tool
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#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h"#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h"#include "draco/compression/config/compression_shared.h"#include "draco/mesh/mesh_attribute_corner_table.h"

Go to the source code of this file.
Namespaces | |
| namespace | draco |
Functions | |
| template<class EncodingDataSourceT, class PredictionSchemeT, class MeshPredictionSchemeFactoryT> | |
| std::unique_ptr< PredictionSchemeT > | draco::CreateMeshPredictionScheme (const EncodingDataSourceT *source, PredictionSchemeMethod method, int att_id, const typename PredictionSchemeT::Transform &transform, uint16_t bitstream_version) |