GameApi 28
Library used by GameApi Builder tool
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test.cpp File Reference
#include "GameApi.hh"
#include <math.h>
#include <iostream>
Include dependency graph for test.cpp:

Functions

BM grid_bms (int id, int cell_x, int cell_y, EveryApi &ev)
BM grid_content (EveryApi &ev, int sx, int sy, int cell_x, int cell_y, BM bm2)
BM grid (EveryApi &ev, int sx, int sy, int cell_x, int cell_y)
int f (char c)
int f2 (char c)
int main ()

Variables

unsigned int grid_colors []

Function Documentation

◆ f()

int f ( char c)

◆ f2()

int f2 ( char c)
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◆ grid()

BM grid ( EveryApi & ev,
int sx,
int sy,
int cell_x,
int cell_y )
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◆ grid_bms()

BM grid_bms ( int id,
int cell_x,
int cell_y,
EveryApi & ev )
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◆ grid_content()

BM grid_content ( EveryApi & ev,
int sx,
int sy,
int cell_x,
int cell_y,
BM bm2 )

◆ main()

int main ( )

Variable Documentation

◆ grid_colors

unsigned int grid_colors[]
Initial value:
=
{
0xffff8844,
0xffffffff,
0x88888888,
0x44444444,
0x22222222,
0x11111111
}