GameApi 28
Library used by GameApi Builder tool
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BitmapArrayHandle Struct Reference

#include <Parser.hh>

Inheritance diagram for BitmapArrayHandle:
Collaboration diagram for BitmapArrayHandle:

Public Member Functions

 ~BitmapArrayHandle ()
 ~BitmapArrayHandle ()
Public Member Functions inherited from BitmapHandle
virtual ~BitmapHandle ()
virtual ~BitmapHandle ()

Public Attributes

std::vector< BitmapHandle * > vec
std::vector< int > owned
Public Attributes inherited from BitmapHandle
int id

Constructor & Destructor Documentation

◆ ~BitmapArrayHandle() [1/2]

BitmapArrayHandle::~BitmapArrayHandle ( )
inline

◆ ~BitmapArrayHandle() [2/2]

BitmapArrayHandle::~BitmapArrayHandle ( )
inline

Member Data Documentation

◆ owned

std::vector< int > BitmapArrayHandle::owned

◆ vec

std::vector< BitmapHandle * > BitmapArrayHandle::vec

The documentation for this struct was generated from the following files: