GameApi 28
Library used by GameApi Builder tool
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BufferRefF Struct Reference

#include <Buffer.hh>

Public Member Functions

float * operator[] (int y) const
 BufferRefF ()

Static Public Member Functions

static BufferRefF SubBuffer (BufferRefF old, int x, int y, int width, int height)
static BufferRefF NewBuffer (int width, int height)

Public Attributes

float * buffer
unsigned int width
unsigned int height
unsigned int ydelta

Constructor & Destructor Documentation

◆ BufferRefF()

BufferRefF::BufferRefF ( )
inline
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Member Function Documentation

◆ NewBuffer()

BufferRefF BufferRefF::NewBuffer ( int width,
int height )
static
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◆ operator[]()

float * BufferRefF::operator[] ( int y) const
inline

◆ SubBuffer()

BufferRefF BufferRefF::SubBuffer ( BufferRefF old,
int x,
int y,
int width,
int height )
static

Member Data Documentation

◆ buffer

float* BufferRefF::buffer

◆ height

unsigned int BufferRefF::height

◆ width

unsigned int BufferRefF::width

◆ ydelta

unsigned int BufferRefF::ydelta

The documentation for this struct was generated from the following files: