GameApi 28
Library used by GameApi Builder tool
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BufferRefMask Struct Reference

#include <Buffer.hh>

Public Member Functions

unsigned char * operator[] (int y) const
 BufferRefMask ()

Static Public Member Functions

static BufferRefMask NewBuffer (int width, int height)

Public Attributes

unsigned char * buffer
unsigned int width
unsigned int height
unsigned int ydelta

Constructor & Destructor Documentation

◆ BufferRefMask()

BufferRefMask::BufferRefMask ( )
inline
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Member Function Documentation

◆ NewBuffer()

BufferRefMask BufferRefMask::NewBuffer ( int width,
int height )
static
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◆ operator[]()

unsigned char * BufferRefMask::operator[] ( int y) const
inline

Member Data Documentation

◆ buffer

unsigned char* BufferRefMask::buffer

◆ height

unsigned int BufferRefMask::height

◆ width

unsigned int BufferRefMask::width

◆ ydelta

unsigned int BufferRefMask::ydelta

The documentation for this struct was generated from the following files: