GameApi 28
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Catch::ITransientExpression Struct Referenceabstract

#include <catch.hpp>

Inheritance diagram for Catch::ITransientExpression:

Public Member Functions

auto isBinaryExpression () const -> bool
auto getResult () const -> bool
virtual void streamReconstructedExpression (std::ostream &os) const =0
 ITransientExpression (bool isBinaryExpression, bool result)
virtual ~ITransientExpression ()

Public Attributes

bool m_isBinaryExpression
bool m_result

Constructor & Destructor Documentation

◆ ITransientExpression()

Catch::ITransientExpression::ITransientExpression ( bool isBinaryExpression,
bool result )
inline
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◆ ~ITransientExpression()

virtual Catch::ITransientExpression::~ITransientExpression ( )
virtual

Member Function Documentation

◆ getResult()

auto Catch::ITransientExpression::getResult ( ) const->bool
inline

◆ isBinaryExpression()

auto Catch::ITransientExpression::isBinaryExpression ( ) const->bool
inline
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◆ streamReconstructedExpression()

virtual void Catch::ITransientExpression::streamReconstructedExpression ( std::ostream & os) const
pure virtual

Member Data Documentation

◆ m_isBinaryExpression

bool Catch::ITransientExpression::m_isBinaryExpression

◆ m_result

bool Catch::ITransientExpression::m_result

The documentation for this struct was generated from the following file: